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The Kick is an attack in Bulletstorm. By pressing Circle (PlayStation 3) or "B" (Xbox 360) or "E" (PC), Grayson Hunt or your character in anarchy will perform a forward kick, sending the target flying. The kick is the only melee attack Grayson possess, unless one counts sliding as a separate attack. It slows enemies down for a few seconds in a Gravity flux field, which makes getting skillshots easier (except Burnouts, which just fly away from you). It is one of the easiest ways to push enemies back next to the boneduster shotgun. The Kick is used for many Skillshots such as Bullet kick and Voodoo Doll.

Players can also kick hazards into enemies such as explosive barrels, a charged Cannonball, even other enemies with a flail attached to them. When an enemy is kicked they automatically lean towards an eviromental hazard though this doesn't mean players shouldn't aim their kicks. This also works the other way so when players kick environmental hazards towards enemies they will fly towards foes. Sliding towards an enemy will also cause the player to kick him though these enemies usually fly closer to the ground.

Trivia

  • Only Flare Shooters and Creeps can avoid kicks unless backed up against a wall.
  • At the end of Act 1, Chapter 1 "Just like the old days," Grayson, all pumped up, kicks open a gate that swings back and hits him and he even laughs about it.

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