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+ | [[File:Grayson Hunt Using Leash.jpg|thumb|250px|Grayson Hunt using his leash.]] |
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+ | The '''Energy Leash''' is a whip-like energy rope used as a leash which can pull [[:Category:Enemies|enemies]] towards [[Grayson Hunt]] and causes them to travel in slow motion for a limited amount of time. The Energy Leash is capable of two "attacks". The first is a simple grab-and-pull attack, and the second is the Thumper. |
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− | ==Triva== |
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⚫ | :The '''Thumper''' is an attack in which [[Grayson Hunt|Grayson]] grabs an [[:Category:Enemies|enemy]] and flicks his wrist up and then down. When he flicks his wrist up, a ball of energy follows the invisible control line of his hand; when his wrist goes down, an area of effect explosion happens. This explosion throws enemies and miscellaneous objects (such as guns and barrels) into the air, and puts them in a sort of stasis field for 10 seconds. |
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+ | ==Multiplayer== |
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− | *The [[Final Echo]]es use Leashes. |
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+ | In Anarchy multiplayer, players can get a variety of leash colours from DLCs and the Demo: |
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+ | Quicksilver - Online Pass |
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+ | Emerald - Play and beat the Xbox 360 demo |
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+ | Crimson - Play and beat the PS3 demo |
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+ | Gold - Buy the Limited or Epic edition |
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+ | Pulp - Download the Gun Sonata DLC |
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+ | Flamingo - Download the Gun Sonata DLC |
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+ | Royal - Download the Blood Symphony DLC |
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+ | Obsidian - Download the Blood Symphony DLC |
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+ | ==Trivia== |
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+ | *Energy Leashes have built in radios, flashlights and databases that keep track of [[Skillshots]]. |
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+ | *Grayson obtains his Leash from a fallen [[Final Echo|Final Echo Soldier]]. |
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+ | *When [[General Sarrano|Gen. Victor Sarrano]] used his leash on [[Ishi Sato|Ishi]], he was able to control him, presumably through the cybernetics embedded in Ishi's brain. |
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+ | *The Energy Leash's effect is similar to both the [[w:c:metroid:Grapple Beam|Grapple Beam]] from ''Metroid Prime 3'' and the [[w:c:deadspace:Stasis Module|Stasis Module]] from ''Dead Space''. |
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[[Category:Weapons]] |
[[Category:Weapons]] |
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[[Category:Gameplay]] |
[[Category:Gameplay]] |
Latest revision as of 03:27, 31 May 2019
The Energy Leash is a whip-like energy rope used as a leash which can pull enemies towards Grayson Hunt and causes them to travel in slow motion for a limited amount of time. The Energy Leash is capable of two "attacks". The first is a simple grab-and-pull attack, and the second is the Thumper.
- The Thumper is an attack in which Grayson grabs an enemy and flicks his wrist up and then down. When he flicks his wrist up, a ball of energy follows the invisible control line of his hand; when his wrist goes down, an area of effect explosion happens. This explosion throws enemies and miscellaneous objects (such as guns and barrels) into the air, and puts them in a sort of stasis field for 10 seconds.
Multiplayer[]
In Anarchy multiplayer, players can get a variety of leash colours from DLCs and the Demo:
Quicksilver - Online Pass
Emerald - Play and beat the Xbox 360 demo
Crimson - Play and beat the PS3 demo
Gold - Buy the Limited or Epic edition
Pulp - Download the Gun Sonata DLC
Flamingo - Download the Gun Sonata DLC
Royal - Download the Blood Symphony DLC
Obsidian - Download the Blood Symphony DLC
Trivia[]
- The Energy Leash is an "instinct moderated weapon" which are apparently illegal to use.
- The Leash cybernetically links to its user, and attaching it can be a painful process.
- Energy Leashes have built in radios, flashlights and databases that keep track of Skillshots.
- Grayson obtains his Leash from a fallen Final Echo Soldier.
- When Gen. Victor Sarrano used his leash on Ishi, he was able to control him, presumably through the cybernetics embedded in Ishi's brain.
- The Energy Leash's effect is similar to both the Grapple Beam from Metroid Prime 3 and the Stasis Module from Dead Space.